#ifndef GAMESTART_H
#define GAMESTART_H

#include <QWidget>
#include "widget.h"

namespace Ui {
class gamestart;
}

class gamestart : public QWidget
{
    Q_OBJECT

public:
    explicit gamestart(QWidget *parent = nullptr);
    ~gamestart();
    Widget*wgame;

private slots:
    void on_pushButton_clicked();

private:
    Ui::gamestart *ui;
};

#endif // GAMESTART_H
